Posts Tagged ‘EQ’

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‘The Elder Scrolls Online’ Should Choose Between

‘The Elder Scrolls Online’ Should Choose Between

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Yeah I can see how the subscription model plus initial purchase would put people off, but I personally like the business plan.

I never played a buyout or F2P MMO that I enjoyed (Guild Wars 2 anyone?). All of my favorite MMOs over the years have had a subscription fee and I believe it guarantees a certain level of quality and support. DAoC, EQ, EQ2, WoW, etc were my favorite games ever. If I could fork over $15 a month as a teenager working at the mall, I not going to let that influence my decision to play a game as a grown ass man.

All that aside, honestly, I think the game is great and I having a blast. Is it completely innovative, groundbreaking and the one true WoW killer? Absolutely not. It more of a breath of fresh air in a stale MMO market, drawing on some of the best lore ever in a game series, with a SICK PvP warfare system that gives me more DAoC nostalgia than Warhammer Online did.

It really not that linear, though it can be if you religiously adhere to every quest and follow the beaten path like a lemming. If you just say fuck it and start exploring, you come across ruins and dungeons and towns being attacked by vampires and all the usual Elder Scrolls goodness you would expect. NPCs run up to you asking for help, the quests all have different outcomes depending on your decisions (choosing to kill/spare someone life, for example).

I think most of these reviewers played it for the first 5 levels and never left the tutorial island, because once you do, it all opens up like you would expect. And the RvR is incredible. It really a DAoC clone without having to wait 15 minutes for a portal. Last night I was in several fights that had to have been 100vs100, siege engines, keep walls crumbling, and no perceivable lag whatsoever. My PC handled it like a champ on High settings.

To me, the game main flaws are in the UI. I like to see nameplates, buffs/debuffs on friendly and enemy players, and damage numebers (at least for crits).

Also the sneaking needs some better explanation or visual indicator.

Other than that though, I really looking forward to it. I been waiting for something to casually scratch my MMO itch for a while now, and this might be it until all of the AAA Summer/Fall titles start rolling out.

MMO are dieing because of the players. They cannot make up their mind on what they want.

they are dieing because developers and publishers are trying to please ALL of the players, trying to be the next big thing instead of saying “this is our game. if you dont like it. move on”.