Posts Tagged ‘Xbox One’
The charges a majority of Xbox One fifa Coins users are discovering with the usually free playable demos for FIFA 14 and EA Sports UFC are the result of an “error in the system,” an EA Australia representative told Polygon, and should reset back to free within the next 24 hours.
Spotted by NeoGAF user WarpathDC, playable demo content for FIFA 14 on Xbox One was listed as $4.99. EA Sports UFC and FIFA 14 playable demo content was listed on Xbox One as $6.65 for Australian accounts when Polygon checked. EA Australia told Polygon that the error isn’t on the PlayStation Network, but if it was, it’s been rectified already.
The demo for EA Sports UFC launched for free on June 3 for PlayStation 4 and Xbox One and pits Jon Jones and Alexander Gustafsson against each other. The EA Canada-developed title was released June 17 on PS4 and Xbox One. Be sure to check out our review and our report on why Bruce Lee appears in the game.
The FIFA 14 demo was released Sept. 10 ahead of its full launch on Sept. 24 for PS3, Xbox 360 and PC, and at launch for new generation consoles. Watch our video review of FIFA 14 and our FIFA 15 preview from E3 2014.
Dual online fees for ‘The Elder Scrolls Online
As of now talks between The Elder Scrolls Online publisher Bethesda and Microsoft about waiving a fee for Xbox Live have not gone anywhere.
And so is the case with Sony and PlayStation Plus, reports CVG.
Lead gameplay designer Nick Konkle and Bethesda marketing manager Peter Hines said that ZeniMax Bethesda’s parent company has been in talk with Microsoft, but a online access fee still seems to be the way it will be on Xbox One and PS4.
“We have been in talks with Microsoft about that very thing, and seeing whether or not there’s any room to change their minds about that, for folks who are only playing The Elder Scrolls Online and don’t want to pay for an Xbox Live Gold subscription, just to pay for The Elder Scrolls Online,” Hines said.
As of right now, both PS4 and Xbox One require a fee for online play, while gamers will also need to pay to access The Elder Scrolls Online itself.
“The answer right now is that’s the way it works, but it’s something that we’re aware of and we keep pushing on, to see if there’s something that can be done,” Hines said.
The Elder Scrolls Online game director Matt Firor said any other model besides charging a flat monthly fee for the game could cause game developers to make sacrifices that they “aren’t willing to make.”
“Charging a flat monthly (or subscription) fee means that we will offer players the game we set out to make, and the one that fans want to play. Going with any other model meant that we would have to make sacrifices and changes we weren’t willing to make,” Firor said.